At Skybound IĀ split my time between quality assurance work and a market insight project for publishing production.
During my time in quality assurance I worked alongside several international studios on different titles. This taught me how to stay light on my feet, pick up documentation conventions on the fly, manage points of contact, and juggle time-zones/language barriers. In addition, I worked with our internal studio on the development of Invincible VS. Which gave me a chance to interface with production and design in order to curate test suites and effectively prepare for releases.
While working alongside production conducting market research, I was introduced to presentation and research conventions. I utilized internal tools, conducted initial research to ensure my research was as topical as possible, and performed regular syncs with stakeholders as IĀ iterated and improved my materials.
Jesse Kude - Manager
Patrick Gilmore - Internship Project Primary Stakeholder
Games Devision Intern