Overview

Utilizing VR's highly immersive nature, Tranquility Simulator provides players with an escape.

Dropped onto a platform in the middle of a glassy ocean, users are invited to engage with the sandbox around them.

As a dev, TS is a practice in simplicity and immersion with a focus on whiteboxing mechanics.

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Contributors

N/a

My Role

Solo Project

Tools
Unity
C#
Solo Development

Sandbox Tools

the Infinite Block Generator:

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Inspired by classic sandbox components and everyone's favorite building block

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The Time-Piece:

Providing players with the time piece let them customize their environment in a way that maintained immersion while remaining intuitive.

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The Bubble Blower:

A simple pleasure, there is just something fun about blowing bubbles into the void.

In addition, you can also pop the bubbles by catching them if you are so inclined.

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The Music Box:

Sunset and a song! What could be better.

The music box defaults to white noise and will cycle through a preset list of available music.

I selected this method of music selection instead of a traditional menu to contribute to the more tactile and cohesive feeling of the other intractables.

Looking Back...

  1. I would love to revisit this project - By setting my goal and scope early I was able to complete this project comfortably within expected time. However, if give the chance I would love to revisit the project, build out more functionality, and provide some amount of extra polish.

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  1. Shaders, Assets, and Rendering, oh my - One of the largest problems I ran into was with the ocean asset surrounding the platform and spreading out into the distance. Although I was fortunate enough to find such a stunning asset for free, it did run a bit heavy on each update causing it to not always correctly render the nighttime or sunset. To correct this I added buffers in the code for the materials to catch up. If given more time I would have gone into the actual shaders and asset itself but unfortunately I did not own the hardware on which I was running this project and so my starting scope had to be maintained.

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